Mostly Harmless
UE2:ACTION_PlayExplosionSound (UT2004)
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| Object >> ScriptedAction >> LatentScriptedAction >> ACTION_PlayExplosionSound |
Contents |
- Package:
- UT2k4Assault
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ACTION_PlayExplosionSound Standardize explosion sounds... Various explosion sounds are combined to create a unique and loud sound Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Property group 'Action'
[edit] SoundEmitterActorTag
Type: name
source emitting the sound (none = self)
[edit] SoundPitchScale
Type: float
pitch scale
Default value: 1.0
[edit] SoundRadiusScale
Type: float
radius scale
Default value: 1.0
[edit] SoundVolumeScale
Type: float
volume scale
Default value: 1.0
[edit] Internal variables
[edit] bPlayed
Type: byte
Array size: 11
[edit] ExplosionSound
Type: Sound
Array size: 11
Default value, index 0: Sound'ONSVehicleSounds-S.Explosion01'
Default value, index 1: Sound'ONSVehicleSounds-S.Explosion02'
Default value, index 10: Sound'ONSVehicleSounds-S.Explosion11'
Default value, index 11: Sound'ONSVehicleSounds-S.Explosion03'
Default value, index 12: Sound'ONSVehicleSounds-S.Explosion04'
Default value, index 13: Sound'ONSVehicleSounds-S.Explosion05'
Default value, index 14: Sound'ONSVehicleSounds-S.Explosion06'
Default value, index 15: Sound'ONSVehicleSounds-S.Explosion07'
Default value, index 16: Sound'ONSVehicleSounds-S.Explosion08'
Default value, index 17: Sound'ONSVehicleSounds-S.Explosion09'
Default value, index 18: Sound'ONSVehicleSounds-S.Explosion10'
[edit] SoundEmitter
Type: Actor
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "Play explosion sound" |
[edit] Functions
[edit] Events
[edit] ActionCompleted
Overrides: ScriptedAction.ActionCompleted
[edit] PostBeginPlay
Overrides: ScriptedAction.PostBeginPlay
[edit] Reset
Overrides: ScriptedAction.Reset
[edit] Other instance functions
[edit] CompleteWhenTimer
Overrides: LatentScriptedAction.CompleteWhenTimer
[edit] CompleteWhenTriggered
Overrides: LatentScriptedAction.CompleteWhenTriggered
[edit] GetActionString
Overrides: ScriptedAction.GetActionString
[edit] InitActionFor
Overrides: LatentScriptedAction.InitActionFor
