I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:ASOBJ_EnergyCore_Delivery (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> ProximityObjective >> ASOBJ_EnergyCore_Delivery

Contents

Package: 
UT2k4Assault

ASOBJ_EnergyCore_Delivery Created by Laurent Delayen (C) 2003 Epic Games

[edit] Properties

[edit] EC

Type: GameObject_EnergyCore


[edit] Default values

Property Value
Announcer_DefendObjective AnnouncerAssault.JY_PreventVehicleRepair
Announcer_DisabledObjective AnnouncerAssault.JY_vehicle_Operational
Announcer_ObjectiveInfo AnnouncerAssault.JY_return_core
DefenderTeamIndex 1
ObjectiveName "Energy Core Delivery"

[edit] Instance functions

[edit] CompleteObjective

function CompleteObjective (Pawn Instigator)

Overrides: GameObjective.CompleteObjective


[edit] DisableObjective

function DisableObjective (Pawn Instigator)

Overrides: GameObjective.DisableObjective


[edit] IsRelevant

function bool IsRelevant (Pawn Instigator, bool bAliveCheck)

Overrides: ProximityObjective.IsRelevant


[edit] TellBotHowToDisable

function bool TellBotHowToDisable (Bot B)

Overrides: ProximityObjective.TellBotHowToDisable