My program doesn't have bugs. It just develops random features.

UE2:ASTeamAI (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> Actor >> Info >> TeamAI >> ASTeamAI

Contents

Package: 
UT2k4Assault

AssaultTeamAI

[edit] Properties

[edit] CurrentDefenseSquad

Type: SquadAI


[edit] Default values

Property Value
SquadType Class'UT2k4Assault.AssaultSquadAI'

[edit] Instance functions

[edit] CriticalObjectiveWarning

function CriticalObjectiveWarning (GameObjective G, Pawn NewEnemy)

Overrides: TeamAI.CriticalObjectiveWarning


[edit] GetLeastDefendedObjective

function GameObjective GetLeastDefendedObjective ()

Overrides: TeamAI.GetLeastDefendedObjective


[edit] GetPriorityAttackObjectiveFor

function GameObjective GetPriorityAttackObjectiveFor (SquadAI AttackSquad)

Overrides: TeamAI.GetPriorityAttackObjectiveFor


[edit] PutOnDefense

function bool PutOnDefense (Bot B)

Overrides: TeamAI.PutOnDefense


[edit] SetBotOrders

function SetBotOrders (Bot NewBot, RosterEntry R)

Overrides: TeamAI.SetBotOrders


[edit] SetOrders

function SetOrders (Bot B, name NewOrders, Controller OrderGiver)

Overrides: TeamAI.SetOrders