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UE2:ASVehicle_SpaceFighter_Skaarj (UT2004)

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UT2004 Object >> Actor >> Pawn >> Vehicle >> ASVehicle >> ASVehicle_SpaceFighter >> ASVehicle_SpaceFighter_Human >> ASVehicle_SpaceFighter_Skaarj
Package: 
UT2k4AssaultFull

ASVehicle_SpaceFighter_Skaarj

Default values[edit]

Property Value
AmbientSound Sound'AssaultSounds.SkShipEng01'
bHumanShip False
DefaultCrosshair Material'Crosshairs.HUD.Crosshair_Triad3'
DefaultWeaponClassName "UT2k4AssaultFull.Weapon_SpaceFighter_Skaarj"
DrawScale 0.35
FlyingAnim 'Flying'
FPCamPos
Member Value
X -20.0
Y 0.0
Z 20.0
Mesh SkeletalMesh'AS_VehiclesFull_M.SpaceFighter_Skaarj'
RocketOffset
Member Value
X 0.0
Y 0.0
Z -20.0
SpeedInfoTexture Texture'AS_FX_TX.HUD.SpaceHUD_Speed_Solid_Skaarj'
TrailOffset 67.0
VehicleNameString "Skaarj Spacefighter"
VehicleProjSpawnOffset
Member Value
X 55.0
Y 45.0
Z 0.0
WeaponInfoTexture Texture'AS_FX_TX.HUD.SpaceHUD_Weapon_Solid_Skaarj'

Functions[edit]

Static functions[edit]

StaticPrecache[edit]

static function StaticPrecache (LevelInfo L)

Overrides: ASVehicle_SpaceFighter_Human.StaticPrecache


Instance functions[edit]

AnimateSkelMesh[edit]

simulated function AnimateSkelMesh (float SpeedPct)

Overrides: ASVehicle_SpaceFighter_Human.AnimateSkelMesh


DrawHealthInfo[edit]

simulated function DrawHealthInfo (Canvas C, PlayerController PC)

Overrides: ASVehicle_SpaceFighter_Human.DrawHealthInfo


GetBotError[edit]

function Object.Vector GetBotError (Object.Vector StartLocation)

Overrides: ASVehicle_SpaceFighter.GetBotError


PlayTakeOff[edit]

simulated function PlayTakeOff ()

Overrides: ASVehicle_SpaceFighter_Human.PlayTakeOff


UpdatePrecacheMaterials[edit]

simulated function UpdatePrecacheMaterials ()

Overrides: ASVehicle_SpaceFighter_Human.UpdatePrecacheMaterials


UpdatePrecacheStaticMeshes[edit]

simulated function UpdatePrecacheStaticMeshes ()

Overrides: ASVehicle_SpaceFighter_Human.UpdatePrecacheStaticMeshes