My program doesn't have bugs. It just develops random features.

UE2:BallTarget (UT2003)

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UT2003 Object >> Actor >> WeaponFire >> BallTarget
Package: 
XWeapons
This class in other games:
UT2004

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Properties[edit]

Property group 'BallTarget'[edit]

AimCone[edit]

Type: float


Default value: 20.0

MaxDist[edit]

Type: float


Default value: 4000.0

Default values[edit]

Property Value
AmmoClass Class'XWeapons.BallAmmo'
bFireOnRelease True
FireRate 0.25

Instance functions[edit]

AllowFire[edit]

simulated function bool AllowFire ()

Overrides: WeaponFire.AllowFire


DoFireEffect[edit]

function DoFireEffect ()

Overrides: WeaponFire.DoFireEffect