The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:Console (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Interactions >> Interaction >> Console |
Contents |
- Package:
- Engine
- Direct subclass:
- ExtendedConsole
- This class in other games:
- RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT3
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Console: handles command input and manages menus. Copyright 2001 Digital Extremes - All Rights Reserved. Confidential.
[edit] Properties
[edit] Property group 'Console'
[edit] bHoldingBack
Type: bool
Modifiers: transient
[edit] bHoldingStart
Type: bool
Modifiers: transient
[edit] bRunningDemo
Type: bool
Modifiers: transient
[edit] DemoLevels
Type: string
Array size: 64
Modifiers: globalconfig
[edit] TimeBeforeReboot
Type: float
Modifiers: globalconfig
If start+back are held for this long it'll reboot.
Default value: 5.0
[edit] TimeHoldingReboot
Type: float
Modifiers: transient
If start+back are held for this long it'll reboot.
[edit] TimeIdle
Type: float
Modifiers: transient
Time since last input.
[edit] TimePerDemo
Type: float
Modifiers: globalconfig
Time spent running in attract mode.
Default value: 300.0
[edit] TimePerSoak
Type: float
Modifiers: globalconfig
TimePerDemo while soaking.
[edit] TimePerTitle
Type: float
Modifiers: globalconfig
Time spent at title screen.
[edit] TimeTooIdle
Type: float
Modifiers: globalconfig
Time allowed idle players in locked interactive demo.
Default value: 60.0
[edit] Internal variables
[edit] bIgnoreKeys
Type: bool
Ignore Key presses until a new KeyDown is received
[edit] bTyping
Type: bool
Turn when someone is typing on the console
[edit] BufferedConsoleCommands
If this is blank, perform the command at Tick
[edit] ConsoleHotKey
Type: byte
Modifiers: config
The key used to bring the console up.
[edit] History
Type: string
Array size: 16
Holds the current command, and the history
[edit] HistoryBot
Type: int
Default value: -1
[edit] HistoryCur
Type: int
[edit] HistoryTop
Type: int
[edit] TypedStr
Type: string
[edit] TypedStrPos
Type: int
Current position in TypedStr
[edit] Default values
| Property | Value |
|---|---|
| bRequiresTick | True |
[edit] Functions
[edit] Exec functions
[edit] ConsoleClose
[edit] ConsoleOpen
[edit] ConsoleToggle
[edit] StartRollingDemo
[edit] StopRollingDemo
[edit] Talk
[edit] TeamTalk
[edit] Type
[edit] Events
[edit] ConnectFailure
[edit] Initialized
Overrides: Interaction.Initialized
[edit] KeyEvent
Overrides: Interaction.KeyEvent
[edit] Message
Overrides: Interaction.Message
[edit] NativeConsoleOpen
[edit] NotifyLevelChange
Overrides: Interaction.NotifyLevelChange
[edit] Tick
Overrides: Interaction.Tick
[edit] ViewportInitialized
[edit] Other instance functions
[edit] Chat
[edit] DelayedConsoleCommand
[edit] SetInitialMusic
[edit] SetMusic
[edit] TypingClose
[edit] TypingOpen
[edit] UnPressButtons
[edit] States
[edit] Typing
[edit] Typing.BeginState
Overrides: Object.BeginState (global)
[edit] Typing.EndState
Overrides: Object.EndState (global)
[edit] Typing.KeyEvent
Overrides: KeyEvent (global)
[edit] Typing.KeyType
Overrides: Interaction.KeyType (global)
[edit] Typing.Type
Overrides: Type (global)
