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UE2:ExtendedConsole (UT2004)

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UT2004 Object >> Interactions >> Interaction >> Console >> ExtendedConsole

Contents

Package: 
XInterface
This class in other games:
UE2Runtime, UT2003

(C) 2002, Epic Games

[edit] Properties

[edit] Property group 'ExtendedConsole'

[edit] Favorites

Type: array<ServerFavorite>

Modifiers: protected, config


[edit] Internal variables

See ExtendedConsole internal variables.

[edit] Enums

[edit] ESpeechMenuState

SMS_Main 
SMS_VoiceChat 
List of voice chat groups on the server
SMS_Ack 
SMS_FriendFire 
SMS_Order 
SMS_Other 
SMS_Taunt 
SMS_TauntAnim 
SMS_PlayerSelect 
SMS_VoiceChatChannel 
List of options for this channel (public & private)

[edit] Structs

[edit] ChatStruct

string Message 
int team 

[edit] ServerFavorite

int ServerID 
string IP 
int Port 
int QueryPort 
string ServerName 

[edit] StoredPassword

string Server 
string Password 

[edit] Delegates

[edit] OnChat

delegate OnChat (string Msg, int TeamIndex)


[edit] OnChatMessage

delegate OnChatMessage (string Msg)


[edit] OnExecAddFavorite

delegate OnExecAddFavorite (ServerFavorite Fav)


[edit] Functions

[edit] Static functions

[edit] AddFavorite

static function bool AddFavorite (ServerFavorite NewFav)


[edit] GetFavorites

static function GetFavorites (out array<ServerFavoriteList)


[edit] InFavorites

static function bool InFavorites (ServerFavorite Fav)


[edit] RemoveFavorite

static function bool RemoveFavorite (string IP, int Port, int QueryPort)


[edit] SaveFavorites

static function SaveFavorites ()


[edit] Exec functions

[edit] AddCurrentToFavorites

exec function AddCurrentToFavorites ()


[edit] CLS

exec function CLS ()


[edit] ConsoleClose

exec function ConsoleClose ()

Overrides: Console.ConsoleClose


[edit] ConsoleOpen

exec function ConsoleOpen ()

Overrides: Console.ConsoleOpen


[edit] ConsoleToggle

exec function ConsoleToggle ()

Overrides: Console.ConsoleToggle


[edit] DebugTabOrder

exec function DebugTabOrder ()


[edit] DLO

exec function DLO (string ClassName, string ClassType)


[edit] DumpLoadingHints

exec function DumpLoadingHints (string param)


[edit] DumpPlayInfo

exec function DumpPlayInfo (string group)


[edit] DumpRecords

exec function DumpRecords (string Type)


[edit] InGameChat

exec function InGameChat ()


[edit] MusicMenu

exec function MusicMenu ()


[edit] PlayWaitingGame

exec function PlayWaitingGame ()


[edit] ServerInfo

exec function ServerInfo ()


[edit] SpeechMenuToggle

exec function SpeechMenuToggle ()


[edit] TeamChatOnly

exec function TeamChatOnly ()


[edit] Events

[edit] ConnectFailure

event ConnectFailure (string FailCode, string URL)

Overrides: Console.ConnectFailure


[edit] KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: Console.KeyEvent


[edit] Message

event Message (coerce string Msg, float MsgLife)

Overrides: Console.Message


[edit] NativeConsoleOpen

event NativeConsoleOpen ()

Overrides: Console.NativeConsoleOpen


[edit] NotifyLevelChange

event NotifyLevelChange ()

Overrides: Console.NotifyLevelChange


[edit] Other instance functions

[edit] AddMessage

final private function AddMessage (string Mesg)


[edit] Chat

function Chat (coerce string Msg, float MsgLife, PlayerReplicationInfo PRI)

Overrides: Console.Chat


[edit] DumpCacheRecords

final function DumpCacheRecords (optional string CacheType)


[edit] GetNewPlaybackSpeed

function GetNewPlaybackSpeed (int dir)


[edit] OnStatsClosed

function OnStatsClosed (optional bool bCancelled)


[edit] OnStatsConfigured

function OnStatsConfigured ()


[edit] PlayConsoleSound

function PlayConsoleSound (Sound S)


[edit] PostRender

function PostRender (Canvas Canvas)

Overrides: Interaction.PostRender


[edit] VoiceChatAllowed

function bool VoiceChatAllowed ()


[edit] States

[edit] ConsoleVisible

[edit] ConsoleVisible.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] ConsoleVisible.EndState

event EndState ()

Overrides: Object.EndState (global)


[edit] ConsoleVisible.KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


[edit] ConsoleVisible.KeyType

function bool KeyType (Interactions.EInputKey Key, optional string Unicode)

Overrides: Interaction.KeyType (global)


[edit] ConsoleVisible.PostRender

function PostRender (Canvas Canvas)

Overrides: PostRender (global)


[edit] SpeechMenuVisible

[edit] SpeechMenuVisible.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] SpeechMenuVisible.EndState

event EndState ()

Overrides: Object.EndState (global)


[edit] SpeechMenuVisible.KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


[edit] SpeechMenuVisible.NotifyLevelChange

event NotifyLevelChange ()

Overrides: NotifyLevelChange (global)


[edit] SpeechMenuVisible.CloseSpeechMenu

function CloseSpeechMenu ()


[edit] SpeechMenuVisible.DrawCurrentArray

function DrawCurrentArray (Canvas Canvas, bool sizing, out float XMax, out float YMax)


[edit] SpeechMenuVisible.DrawMembers

function DrawMembers (Canvas Canvas, float XMax, float YMax)


[edit] SpeechMenuVisible.DrawNumbers

function DrawNumbers (Canvas Canvas, int NumNums, bool IncZero, bool sizing, out float XMax, out float YMax)


[edit] SpeechMenuVisible.EnterState

function EnterState (ESpeechMenuState newState, optional bool bNoSound)


[edit] SpeechMenuVisible.GetVoiceClass

function class<TeamVoicePackGetVoiceClass ()


[edit] SpeechMenuVisible.HandleInput

function HandleInput (int keyIn)


[edit] SpeechMenuVisible.IsActiveChannel

function bool IsActiveChannel (int i)


[edit] SpeechMenuVisible.IsMember

function bool IsMember (int i)


[edit] SpeechMenuVisible.KeyToNumber

function int KeyToNumber (Interactions.EInputKey InKey)


[edit] SpeechMenuVisible.KeyType

function bool KeyType (Interactions.EInputKey Key, optional string Unicode)

Overrides: Interaction.KeyType (global)


[edit] SpeechMenuVisible.LeaveState

function LeaveState ()


[edit] SpeechMenuVisible.MyGetSmallFontFor

function Font MyGetSmallFontFor (Canvas Canvas)


[edit] SpeechMenuVisible.NumberToString

function string NumberToString (int num)


[edit] SpeechMenuVisible.PostRender

function PostRender (Canvas Canvas)

Overrides: PostRender (global)


[edit] SpeechMenuVisible.RebuildSMArray

function RebuildSMArray ()


[edit] SpeechMenuVisible.SortSMArray

function SortSMArray ()


[edit] SpeechMenuVisible.SpeechMenuToggle

exec function SpeechMenuToggle ()

Overrides: SpeechMenuToggle (global)


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