Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:CriticalEventPlus (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> LocalMessage >> CriticalEventPlus |
Contents |
- Package:
- Gameplay
- Direct subclasses:
- ActionMessage, CTFMessage, FirstBloodMessage, InvasionMessage, IonCannonKillWarning, KillingSpreeMessage, LastSecondMessage, ONSOnslaughtMessage, StartupMessage, TimerMessage, XBombMessage
- This class in other games:
- U2, UE2Runtime, UT, UT2003
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Default values
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| bFadeMessage | True | ||||||||||
| bIsUnique | True | ||||||||||
| DrawColor |
|
||||||||||
| FontSize | 1 |
