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UE2:PainterBeamEffect (UT2003)
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(Redirected from UE2:EPainterTargetingState (UT2003))
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[edit] Properties
[edit] Property group 'PainterBeamEffect'
[edit] AmbientForce
Type: string
jdf
[edit] AquiredSound
Type: Sound
Default value: Sound'WeaponSounds.TAGRifle.TagTargetAquired'
[edit] MarkForce
Type: string
jdf
[edit] MarkSound
Type: Sound
Default value: Sound'WeaponSounds.TAGRifle.TagFireB'
[edit] Internal variables
[edit] Brightness
Type: float
[edit] EffectOffset
Type: Object.Vector
Default value:
| Member | Value |
|---|---|
| X | -5.0 |
| Y | 15.0 |
| Z | -7.0 |
[edit] EndEffect
Type: Object.Vector
[edit] MuzFlash
Type: LinkMuzFlashBeam3rd
[edit] Spot
Type: PainterBeamSpot
[edit] StartEffect
Type: Object.Vector
[edit] TargetState
Type: EPainterTargetingState
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| AmbientSound | Sound'WeaponSounds.TAGRifle.TagFireA' | ||||||||
| bNetTemporary | False | ||||||||
| bReplicateInstigator | True | ||||||||
| mAttenKa | 1.0 | ||||||||
| mAttenuate | False | ||||||||
| mColorRange[0] |
|
||||||||
| mColorRange[1] |
|
||||||||
| mMaxParticles | 3 | ||||||||
| mParticleType | PT_Beam | ||||||||
| mRegenDist | 100.0 | ||||||||
| mSizeRange[0] | 8.0 | ||||||||
| RemoteRole | ROLE_SimulatedProxy | ||||||||
| Skins[0] | Texture'XEffectMat.painter_beam' | ||||||||
| SoundRadius | 100.0 | ||||||||
| SoundVolume | 112 | ||||||||
| Style | STY_Additive |
[edit] Enums
[edit] EPainterTargetingState
- PTS_Aiming
- PTS_Marked
- PTS_Aquired
- PTS_Cancelled
[edit] Functions
[edit] Events
[edit] Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
[edit] PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Tick
simulated event Tick (float dt)
Overrides: Actor.Tick
[edit] Other instance functions
[edit] SetBrightness
simulated function SetBrightness (float b)
[edit] SetTargetState
function SetTargetState (EPainterTargetingState NewState)
[edit] States
[edit] Aquired
[edit] Aquired.BeginState
simulated event BeginState ()
Overrides: Object.BeginState (global)
[edit] Aquired.Tick
simulated event Tick (float dt)
Overrides: Tick (global)
[edit] Aquired.Timer
simulated event Timer ()
Overrides: Actor.Timer (global)
[edit] Aquired.SetTargetState
simulated function SetTargetState (EPainterTargetingState NewState)
Overrides: SetTargetState (global)
[edit] Cancelled
[edit] Cancelled.BeginState
simulated event BeginState ()
Overrides: Object.BeginState (global)
[edit] Cancelled.Tick
simulated event Tick (float dt)
Overrides: Tick (global)
[edit] Cancelled.Timer
simulated event Timer ()
Overrides: Actor.Timer (global)
[edit] Cancelled.SetTargetState
simulated function SetTargetState (EPainterTargetingState NewState)
Overrides: SetTargetState (global)
