Mostly Harmless
UE2:FailedConnect (UT2003)
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| Object >> Actor >> Info >> LocalMessage >> FailedConnect |
Contents |
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[edit] Properties
[edit] FailMessage
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "FAILED TO JOIN GAME. NEED PASSWORD."
Default value, index 1: "FAILED TO JOIN GAME. WRONG PASSWORD."
Default value, index 2: "FAILED TO JOIN GAME. GAME HAS STARTED."
Default value, index 3: "FAILED TO JOIN GAME."
[edit] Default values
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| bFadeMessage | True | ||||||||||
| bIsUnique | True | ||||||||||
| DrawColor |
|
||||||||||
| FontSize | 1 |
[edit] Static functions
[edit] GetFailSwitch
[edit] GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString
