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UE2:GUIComponent functions (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent (functions) |
Contents |
- GUIComponent functions in other games:
- UT2003, UT2004
- Other member categories for this class:
- delegates, properties
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
[edit] Functions
[edit] Static functions
[edit] MakeColorCode
static function string MakeColorCode (Object.Color NewColor)
[edit] StripColorCodes
[edit] Native functions
[edit] ActualHeight
native function float ActualHeight ()
[edit] ActualLeft
native function float ActualLeft ()
[edit] ActualTop
native function float ActualTop ()
[edit] ActualWidth
native function float ActualWidth ()
[edit] KillTimer
function native final KillTimer ()
[edit] SetTimer
[edit] Events
[edit] Closed
event Closed (GUIComponent Sender, bool bCancelled)
[edit] FocusFirst
event bool FocusFirst (GUIComponent Sender)
[edit] FocusLast
event bool FocusLast (GUIComponent Sender)
[edit] Free
event Free ()
[edit] Hide
event Hide ()
[edit] LoseFocus
event LoseFocus (GUIComponent Sender)
[edit] MenuStateChange
event MenuStateChange (GUI.eMenuState Newstate)
[edit] NextControl
event bool NextControl (GUIComponent Sender)
[edit] NextPage
event bool NextPage ()
[edit] Opened
event Opened (GUIComponent Sender)
[edit] PrevControl
event bool PrevControl (GUIComponent Sender)
[edit] PrevPage
event bool PrevPage ()
[edit] SetFocus
event SetFocus (GUIComponent Who)
[edit] SetVisibility
event SetVisibility (bool bIsVisible)
[edit] Show
event Show ()
[edit] Timer
event Timer ()
[edit] Other instance functions
[edit] FillOwner
function FillOwner ()
[edit] InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
[edit] InitDelegates
function InitDelegates ()
[edit] IsInBounds
function bool IsInBounds ()
[edit] IsInClientBounds
function bool IsInClientBounds ()
[edit] LoadINI
function string LoadINI ()
[edit] ParseOption
[edit] PlayerOwner
function PlayerController PlayerOwner ()
[edit] SaveINI
function SaveINI (string Value)
[edit] SetFriendlyLabel
function SetFriendlyLabel (GUILabel NewLabel)
[edit] SetHint
function SetHint (string NewHint)
[edit] SetLinkOverrides
function SetLinkOverrides (GUIComponent cUp, GUIComponent cDown, GUIComponent cLeft, GUIComponent cRight)
