I don't need to test my programs. I have an error-correcting modem.

UE2:GrenadeLauncherAttachment (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> InventoryAttachment >> WeaponAttachment >> U2WeaponAttachment >> GrenadeLauncherAttachment

Contents

Package: 
Weapons

null

Default values[edit]

Property Value
Mesh SkeletalMesh'Weapons3rdPK.GL_TP'