Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:MasterServerLink (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- IpDrv
- Direct subclasses:
- MasterServerUplink, ServerQueryClient
- This class in other games:
- UE2Runtime, UT2003, UT2004
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Properties[edit]
CurrentMasterServer[edit]
Type: int
Modifiers: globalconfig
LANPort[edit]
Type: int
Modifiers: globalconfig
Default value: 13777
LANServerPort[edit]
Type: int
Modifiers: globalconfig
Default value: 12777
LinkPtr[edit]
Type: int
Modifiers: native, const
MasterServerAddress[edit]
Type: string
Array size: 5
Modifiers: globalconfig
Default value, index 0: "master1.legendent.com"
Default value, index 1: "master2.legendent.com"
Default value, index 2: "master3.legendent.com"
MasterServerPort[edit]
Type: int
Array size: 5
Modifiers: globalconfig
Default value, index 0: 27900
Default value, index 1: 27900
Default value, index 2: 27900
Default values[edit]
Property | Value |
---|---|
bAlwaysTick | True |
Functions[edit]
Native functions[edit]
Poll[edit]
Events[edit]
GetMasterServer[edit]
Tick[edit]
simulated event Tick (float Delta)
Overrides: Actor.Tick