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UE2:PlayerController exec functions (U2XMP)
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Object >> Actor >> Controller >> LicenseeController >> PlayerController (exec functions) |
Contents
- 1 Exec functions
- 1.1 SetProgressMessage
- 1.2 SetProgressTime
- 1.3 ActivateInventoryItem
- 1.4 ActivateItem
- 1.5 Admin
- 1.6 AltFire
- 1.7 BehindView
- 1.8 ClearProgressMessages
- 1.9 Fire
- 1.10 FOV
- 1.11 GetWeapon
- 1.12 Jump
- 1.13 LocalTravel
- 1.14 Mark
- 1.15 Name
- 1.16 NextWeapon
- 1.17 Pause
- 1.18 PrevItem
- 1.19 PrevWeapon
- 1.20 QuickLoad
- 1.21 QuickSave
- 1.22 RestartLevel
- 1.23 Say
- 1.24 SetAirControl
- 1.25 SetMasterVolume
- 1.26 Speech
- 1.27 Suicide
- 1.28 SwitchLevel
- 1.29 SwitchTeam
- 1.30 SwitchWeapon
- 1.31 TeamSay
- 1.32 TestShake
- 1.33 ThrowWeapon
- 1.34 Unuse
- 1.35 Use
- PlayerController exec functions in other games:
- U2, UE2Runtime, UT2003, UT2004, UT3, UDK
- Other member categories for this class:
- instance functions, properties, states
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Exec functions[edit]
SetProgressMessage[edit]
SetProgressTime[edit]
exec event SetProgressTime (float T)
ActivateInventoryItem[edit]
exec function ActivateInventoryItem (Class InvItem)
ActivateItem[edit]
exec function ActivateItem ()
Admin[edit]
exec function Admin (string CommandLine)
AltFire[edit]
exec function AltFire ()
BehindView[edit]
exec function BehindView (bool B)
ClearProgressMessages[edit]
exec function ClearProgressMessages ()
Fire[edit]
exec function Fire ()
FOV[edit]
exec function FOV (float F)
GetWeapon[edit]
Jump[edit]
exec function Jump (optional float F)
LocalTravel[edit]
exec function LocalTravel (string URL)
Mark[edit]
exec function Mark ()
Name[edit]
exec function Name (coerce string S)
NextWeapon[edit]
exec function NextWeapon ()
Pause[edit]
exec function Pause ()
PrevItem[edit]
exec function PrevItem ()
PrevWeapon[edit]
exec function PrevWeapon ()
QuickLoad[edit]
exec function QuickLoad ()
QuickSave[edit]
exec function QuickSave ()
RestartLevel[edit]
exec function RestartLevel ()
Overrides: Controller.RestartLevel
Say[edit]
exec function Say (string Msg)
SetAirControl[edit]
exec function SetAirControl (float F)
SetMasterVolume[edit]
exec function SetMasterVolume (int Volume)
Speech[edit]
Suicide[edit]
exec function Suicide ()
SwitchLevel[edit]
exec function SwitchLevel (string URL)
SwitchTeam[edit]
exec function SwitchTeam ()
SwitchWeapon[edit]
exec function SwitchWeapon (byte F)
TeamSay[edit]
exec function TeamSay (string Msg)
TestShake[edit]
ThrowWeapon[edit]
exec function ThrowWeapon ()
Unuse[edit]
exec function Unuse ()
Overrides: Controller.Unuse
Use[edit]
exec function Use ()
Overrides: Controller.Use