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UE2:ProjectileAssaultExplosion (U2XMP)

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U2XMP Object >> Actor >> Projectile >> U2Projectile >> ProjectileAssaultExplosion
Package: 
U2Weapons

projectileAssaultExplosion.uc $Author: Mfox $ $Date: 4/30/02 3:39p $ $Revision: 5 $

Properties[edit]

bGotRotation[edit]

Type: bool


bGotTimePassed[edit]

Type: bool


TimePassed[edit]

Type: float<0.00,5.00,0.01>


Default values[edit]

Property Value
bAlwaysRelevant True
LifeSpan 5.0

Functions[edit]

Events[edit]

Replication[edit]

event Replication ()

Overrides: Projectile.Replication


Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

CheckExplode[edit]

simulated function CheckExplode ()


ExplodeEx[edit]

simulated function ExplodeEx (Actor.CheckResult Hit)

Overrides: U2Projectile.ExplodeEx


PostRecvRotation[edit]

simulated function PostRecvRotation ()


PostRecvTimePassed[edit]

simulated function PostRecvTimePassed ()