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UE2:ProjectileGrenadeSmoke (U2XMP)

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U2XMP Object >> Actor >> Projectile >> U2Projectile >> projectileGrenade >> ProjectileGrenadeSmoke
Package: 
U2Weapons

projectileGrenadeSmoke.uc -- spawned by the weaponGrenadeLauncher Fire() $Author: Mfox $ $Date: 8/12/02 2:14p $ $Revision: 11 $

Default values[edit]

Property Value
Damage 5.0
DamageRadius 50.0
ExplosionSound Sound'U2WeaponsA.GrenadeLauncher.GL_ExplodeSmoke'
MyDamageType Class'U2.DamageTypePhysical'
ParticleEffect ParticleSalamander'GL_Smoke.ParticleSalamander0'

Instance functions[edit]

ExplodeEx[edit]

simulated function ExplodeEx (Actor.CheckResult Hit)

Overrides: U2Projectile.ExplodeEx