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UE2:SVehicle (U2)

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U2 Object >> Actor >> Pawn >> Vehicle >> SVehicle

Contents

Package: 
Engine
Direct subclass:
SCar
This class in other games:
UDK, UE2Runtime, UT2004, UT3

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[edit] Properties

[edit] Property group 'SVehicle'

[edit] VehicleMass

Type: float


[edit] Wheels

Type: array<SVehicleWheel>

Modifiers: editinline, export

Wheel data

[edit] Internal variables

[edit] BaseMesh

Type: StaticMesh


[edit] DriverViewMesh

Type: StaticMesh


[edit] Functions

[edit] Native functions

[edit] UpdateVehicle

native event UpdateVehicle (float DeltaTime)


[edit] GraphData

native final function GraphData (string DataName, float DataValue)


[edit] Events

[edit] PostNetBeginPlay

simulated event PostNetBeginPlay ()

Overrides: Vehicle.PostNetBeginPlay


[edit] SVehicleUpdateParams

simulated event SVehicleUpdateParams ()


[edit] VehicleStateReceived

event VehicleStateReceived ()

Overrides: Vehicle.VehicleStateReceived


[edit] Other instance functions

[edit] SpecialCalcView

simulated function bool SpecialCalcView (out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)

Overrides: Vehicle.SpecialCalcView