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UE2:ScriptedTexture (UE2Runtime)

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UE2Runtime Object >> Material >> RenderedMaterial >> BitmapMaterial >> ScriptedTexture

Contents

Package: 
Engine
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UT, UT2003, UT2004, UT3

ScriptedTexture: A scriptable Unreal texture This is a built-in Unreal class and it shouldn't be modified.

[edit] Properties

[edit] Client

Type: Actor


[edit] OldRevision

Type: int

Modifiers: transient, const


[edit] RenderTarget

Type: int

Modifiers: const, transient


[edit] RenderViewport

Type: Viewport

Modifiers: const, transient


[edit] Revision

Type: int

Modifiers: transient


[edit] Native functions

[edit] DrawPortal

native final function DrawPortal (int X, int Y, int Width, int Height, Actor CamActor, Object.Vector CamLocation, Object.Rotator CamRotation, optional int FOV, optional bool ClearZ)


[edit] DrawText

native final function DrawText (int StartX, int StartY, coerce string Text, Font Font, Object.Color Color)


[edit] DrawTile

native final function DrawTile (float X, float Y, float XL, float YL, float U, float V, float UL, float VL, Material Material, Object.Color Color)


[edit] SetSize

native final function SetSize (int Width, int Height)


[edit] TextSize

native final function TextSize (coerce string Text, Font Font, out int Width, out int Height)


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