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UE2:XWeaponAttachment (UT2003)
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| Object >> Actor >> InventoryAttachment >> WeaponAttachment >> XWeaponAttachment |
Contents |
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[edit] Properties
[edit] Property group 'xWeaponAttachment'
[edit] bAltRapidFire
Type: bool
[edit] bHeavy
Type: bool
[edit] bRapidFire
Type: bool
[edit] Internal variables
[edit] LitWeapon
Type: Weapon
[edit] mHitActor
Type: Actor
[edit] mHitNormal
Type: Object.Vector
[edit] Default values
| Property | Value |
|---|---|
| DrawScale | 0.4 |
[edit] Functions
[edit] Events
[edit] PostNetBeginPlay
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay
[edit] ThirdPersonEffects
simulated event ThirdPersonEffects ()
Overrides: WeaponAttachment.ThirdPersonEffects
[edit] Timer
simulated event Timer ()
Overrides: Actor.Timer
[edit] Other instance functions
[edit] GetHitInfo
simulated function GetHitInfo ()
[edit] GetTipLocation
simulated function Object.Vector GetTipLocation ()
[edit] WeaponLight
simulated function WeaponLight ()
