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UE3:UTCheatManager (UDK)

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UDK Object >> CheatManager >> UTCheatManager

Contents

Package: 
UTGame
Within class: 
PlayerController
This class in other games:
UT3


[edit] Properties

[edit] LMC

Type: class<LocalMessage>


[edit] RecogObject

Type: SpeechRecognition


[edit] Functions

[edit] Exec functions

[edit] AllAmmo

exec function AllAmmo ()

Overrides: CheatManager.AllAmmo


[edit] AllWeapons

exec function AllWeapons ()

Overrides: CheatManager.AllWeapons


[edit] DoubleUp

exec function DoubleUp ()


[edit] EditWeapon

exec function EditWeapon (string WhichWeapon)


[edit] FreeCamera

exec function FreeCamera ()


[edit] Glow

exec function Glow (float F)


[edit] Invisible

exec function Invisible (bool B)


[edit] KillBadGuys

exec function KillBadGuys ()


[edit] KillOtherBots

exec function KillOtherBots ()

kills all the bots that are not the current viewtarget

[edit] LM

exec function LM (string MessageClassName)


[edit] LMS

exec function LMS (int switch)


[edit] PhysicsGun

exec function PhysicsGun ()


[edit] RBGrav

exec function RBGrav (float NewGravityScaling)


[edit] SetStickBind

exec function SetStickBind (float val)


[edit] ShowStickBindings

exec function ShowStickBindings ()


[edit] SpawnABloodDecal

exec function SpawnABloodDecal ()


[edit] SuicideBy

exec function SuicideBy (string Type, optional int DeathHealth)

allows suiciding with a specific damagetype and health value for testing death effects

[edit] SummonV

exec function SummonV (string ClassName)

Summon a vehicle

[edit] TiltIt

exec function TiltIt (bool bActive)


[edit] ViewBot

exec function ViewBot ()

Overrides: CheatManager.ViewBot


[edit] Other instance functions

[edit] LeaveADecal

simulated function LeaveADecal (Object.Vector HitLoc, Object.Vector HitNorm)


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