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Difference between revisions of "Legacy:FractalTexture"

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{{classbox| [[Legacy:Object|Object]] >> [[Legacy:Bitmap|Bitmap]] >> [[Legacy:Texture (UT)|Texture (UT)]] >> FractalTexture}}
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{{classbox| [[Legacy:UT|UT]] :: [[Legacy:Object (UT)|Object (UT)]] >> [[Legacy:Bitmap|Bitmap]] >> [[Legacy:Texture (UT)|Texture (UT)]] >> FractalTexture (Package: Fire)}}
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{{classbox| [[Legacy:UT2003|UT2003]] :: [[Legacy:Object|Object]] >> [[Legacy:Material|Material]] >> [[Legacy:RenderedMaterial|RenderedMaterial]] >> [[Legacy:BitmapMaterial|BitmapMaterial]] >> [[Legacy:Texture|Texture]] >> FractalTexture (Package: Fire)}}
  
 
Base class of FireEngine fractal textures.  The official source of information regarding the Fire package routines is at http://unreal.epicgames.com/Fire/AnimatingTextures.htm.
 
Base class of FireEngine fractal textures.  The official source of information regarding the Fire package routines is at http://unreal.epicgames.com/Fire/AnimatingTextures.htm.
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* [[Legacy:IceTexture|IceTexture]]
 
* [[Legacy:IceTexture|IceTexture]]
 
* [[Legacy:WaterTexture|WaterTexture]]
 
* [[Legacy:WaterTexture|WaterTexture]]
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[[Category:Legacy Class (UT)|{{PAGENAME}}]]
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[[Category:Legacy Class (UT2003)|{{PAGENAME}}]]

Revision as of 01:31, 23 May 2003

UT :: Object (UT) >> Bitmap >> Texture (UT) >> FractalTexture (Package: Fire)
UT2003 :: Object >> Material >> RenderedMaterial >> BitmapMaterial >> Texture >> FractalTexture (Package: Fire)

Base class of FireEngine fractal textures. The official source of information regarding the Fire package routines is at http://unreal.epicgames.com/Fire/AnimatingTextures.htm.

Properties

These are all non-editable properties: they're not available in Texture Properties.

int UMask 
int VMask 
int LightOutput 
int SoundOutput 
int GlobalPhase 
byte DrawPhase 
byte AuxPhase 

Known Subclasses