UE1:BioGlob (UT)
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Object >> Actor >> Projectile >> UT_BioGel >> BioGlob |
- Package:
- BotPack
- This class in other games:
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BioGlob
Properties
NumSplash
Type: int
SpawnPoint
Type: Object.Vector
Default values
Property | Value |
---|---|
Damage | 75.0 |
MomentumTransfer | 30000 |
Speed | 700.0 |
Instance functions
SpawnSplash
function SpawnSplash ()
States
Flying
Inherits from: UT_BioGel.Flying
Modifiers: auto
Flying.HitWall
simulated event HitWall (Object.Vector HitNormal, Actor Wall)
Overrides: UT_BioGel.Flying.HitWall
Flying.ProcessTouch
function ProcessTouch (Actor Other, Object.Vector HitLocation)
Overrides: UT_BioGel.Flying.ProcessTouch
OnSurface
OnSurface.Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick (global)
OnSurface.ProcessTouch
function ProcessTouch (Actor Other, Object.Vector HitLocation)
Overrides: UT_BioGel.OnSurface.ProcessTouch