Mostly Harmless

UE1:CloakMatch (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> DeathMatchGame >> CloakMatch
Package: 
UPak

CloakGame.

Properties[edit]

Property group 'CloakMatch'[edit]

bTerranWeaponsOnly[edit]

Type: bool


Default value: True

SuicidePenalty[edit]

Type: int


Default value: 5

Internal variables[edit]

BotCount[edit]

Type: int


CloakedPawn[edit]

Type: Pawn


Updater[edit]

Type: EnemyUpdater


Default values[edit]

Property Value
GameMenuType Class'UPak.UPakGameOptionsMenu'
GameName "CloakMatch"
HUDType Class'UPak.UPakHUD'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: DeathMatchGame.PostBeginPlay


Other instance functions[edit]

AddDefaultInventory[edit]

function AddDefaultInventory (Pawn PlayerPawn)

Overrides: GameInfo.AddDefaultInventory


AdjustBotEnemy[edit]

function AdjustBotEnemy ()


AdjustHUDS[edit]

function AdjustHUDS ()


CloakNewPawn[edit]

function CloakNewPawn (Pawn newCloakedPawn)


DestroyCloaks[edit]

function DestroyCloaks ()


Killed[edit]

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: DeathMatchGame.Killed


TerranWeaponSetup[edit]

function TerranWeaponSetup ()