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UE1:ControlPointMessage (UT)

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UT Object >> Actor >> Info >> LocalMessage >> LocalMessagePlus >> CriticalEventPlus >> CriticalEventLowPlus >> ControlPointMessage
Package: 
BotPack

OptionalObject is a ControlPoint

Properties

Property group 'ControlPointMessage'

ControlledBy

Type: string

Modifiers: localized


Default value: "now controlled by"

ControlPointStr

Type: string

Modifiers: localized


Default value: "Control Point"

ControlTrailer

Type: string

Modifiers: localized


Static functions

GetString

static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString