The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE1:CoopGame (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> CoopGame |
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
CoopGame.
Properties
Property group 'CoopGame'
bNoFriendlyFire
Type: bool
Modifiers: config
Default value: True
Internal variables
bSpecialFallDamage
Type: bool
Default values
Property | Value |
---|---|
bCoopWeaponMode | True |
BeaconName | "Coop" |
bHumansOnly | True |
bPauseable | False |
bRestartLevel | False |
GameMenuType | Class'UnrealShare.UnrealCoopGameOptions' |
GameName | "Coop Game" |
RulesMenuType | "UMenu.UMenuCoopGameRulesSClient" |
ScoreBoardType | Class'UnrealShare.UnrealScoreBoard' |
SettingsMenuType | "UMenu.UMenuCoopGameRulesSClient" |
Functions
Events
Login
event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawn> SpawnClass)
Overrides: GameInfo.Login
PostBeginPlay
event PostBeginPlay ()
Overrides: GameInfo.PostBeginPlay
Other instance functions
AddDefaultInventory
function AddDefaultInventory (Pawn PlayerPawn)
Overrides: GameInfo.AddDefaultInventory
FindPlayerStart
Overrides: GameInfo.FindPlayerStart
IsRelevant
Overrides: GameInfo.IsRelevant
Killed
Overrides: GameInfo.Killed
PlaySpawnEffect
Overrides: UnrealGameInfo.PlaySpawnEffect
PlayTeleportEffect
Overrides: UnrealGameInfo.PlayTeleportEffect
ReduceDamage
Overrides: UnrealGameInfo.ReduceDamage
SendPlayer
function SendPlayer (PlayerPawn aPlayer, string URL)
Overrides: GameInfo.SendPlayer
ShouldRespawn
Overrides: UnrealGameInfo.ShouldRespawn