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UE1:CoopGame (UT)
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Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> CoopGame |
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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CoopGame.
Properties[edit]
Property group 'CoopGame'[edit]
bNoFriendlyFire[edit]
Type: bool
Modifiers: config
Default value: True
Internal variables[edit]
bSpecialFallDamage[edit]
Type: bool
Default values[edit]
Property | Value |
---|---|
bCoopWeaponMode | True |
BeaconName | "Coop" |
bHumansOnly | True |
bPauseable | False |
bRestartLevel | False |
GameMenuType | Class'UnrealShare.UnrealCoopGameOptions' |
GameName | "Coop Game" |
RulesMenuType | "UMenu.UMenuCoopGameRulesSClient" |
ScoreBoardType | Class'UnrealShare.UnrealScoreBoard' |
SettingsMenuType | "UMenu.UMenuCoopGameRulesSClient" |
Functions[edit]
Events[edit]
Login[edit]
event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawn> SpawnClass)
Overrides: GameInfo.Login
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: GameInfo.PostBeginPlay
Other instance functions[edit]
AddDefaultInventory[edit]
function AddDefaultInventory (Pawn PlayerPawn)
Overrides: GameInfo.AddDefaultInventory
FindPlayerStart[edit]
function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)
Overrides: GameInfo.FindPlayerStart
IsRelevant[edit]
Overrides: GameInfo.IsRelevant
Killed[edit]
Overrides: GameInfo.Killed
PlaySpawnEffect[edit]
Overrides: UnrealGameInfo.PlaySpawnEffect
PlayTeleportEffect[edit]
Overrides: UnrealGameInfo.PlayTeleportEffect
ReduceDamage[edit]
Overrides: UnrealGameInfo.ReduceDamage
SendPlayer[edit]
function SendPlayer (PlayerPawn aPlayer, string URL)
Overrides: GameInfo.SendPlayer
ShouldRespawn[edit]
Overrides: UnrealGameInfo.ShouldRespawn