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UE1:EnemyBrowser (UT)

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UT Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> MeshBrowser >> EnemyBrowser
Package: 
UTMenu

null

Properties[edit]

TeamWindow[edit]

Type: TeamBrowser


Default values[edit]

Property Value
BGName1[0] "UTMenu.CC11"
BGName1[1] "UTMenu.CC12"
BGName1[2] "UTMenu.CC13"
BGName1[3] "UTMenu.CC14"
BGName2[0] "UTMenu.CC21"
BGName2[1] "UTMenu.CC22"
BGName2[2] "UTMenu.CC23"
BGName2[3] "UTMenu.CC24"
BGName3[0] "UTMenu.CC31"
BGName3[1] "UTMenu.CC32"
BGName3[2] "UTMenu.CC33"
BGName3[3] "UTMenu.CC34"
BrowserName "Enemy Roster"
ClassString "Classification:"
NameString "Name:"
TeamMesh "Botpack.DomB"
TeamTex Texture'Botpack.Skins.BlueSkin2'

Instance functions[edit]

BackPressed[edit]

function BackPressed ()

Overrides: MeshBrowser.BackPressed


Close[edit]

function Close (optional bool bByParent)

Overrides: UWindowWindow.Close


NameSelected[edit]

function NameSelected (int i)


NextPressed[edit]

function NextPressed ()


Notify[edit]

function Notify (UWindowWindow B, byte E)

Overrides: NotifyWindow.Notify


SetInitialBot[edit]

function SetInitialBot (class<BotInitialBot)

Overrides: MeshBrowser.SetInitialBot


SetNumNames[edit]

function SetNumNames ()

Overrides: MeshBrowser.SetNumNames


SetTeamVars[edit]

function SetTeamVars ()

Overrides: MeshBrowser.SetTeamVars


StartMap[edit]

function StartMap (string StartMap, int Rung, string GameType)


TitleClicked[edit]

function TitleClicked ()

Overrides: MeshBrowser.TitleClicked