UE1:MeshBrowser (UT)
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Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> MeshBrowser |
- Package:
- UTMenu
- Direct subclasses:
- EnemyBrowser, TeamBrowser
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Properties
BackButton
Type: NotifyButton
bEnemy
Type: bool
BG1
Type: Texture
Array size: 4
BG2
Type: Texture
Array size: 4
BG3
Type: Texture
Array size: 4
BGName1
Type: string
Array size: 4
BGName2
Type: string
Array size: 4
BGName3
Type: string
Array size: 4
BrowserName
Type: string
Modifiers: localized
bTeamGame
Type: bool
ClassString
Type: string
Modifiers: localized
DescArea
Type: UTFadeTextArea
Descscrolldown
Type: NotifyButton
Descscrollup
Type: NotifyButton
EmptyText
Type: string
GameType
Type: string
Initialized
Type: bool
Ladder
LadderWindow
Type: UTLadder
Match
Type: int
MatchInfo
Type: class<RatedMatchInfo>
MeshWindow
Type: UMenuPlayerMeshClient
Names
Type: LadderButton
Array size: 8
NameString
Type: string
Modifiers: localized
NextButton
Type: NotifyButton
NumNames
Type: int
RMI
Type: RatedMatchInfo
Selected
Type: int
TeamMesh
Type: string
TeamTex
Type: Texture
Title1
Type: NotifyButton
Instance functions
BackPressed
BeforePaint
Overrides: UWindowWindow.BeforePaint
CloseUp
Created
Overrides: UWindowWindow.Created
EscClose
Overrides: UWindowWindow.EscClose
HideWindow
Overrides: UWindowWindow.HideWindow
Initialize
Paint
Overrides: UWindowWindow.Paint
SetInitialBot
SetNumNames
SetTeamVars
TitleClicked