The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE1:MeshBrowser (UT)
Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> MeshBrowser |
Contents
- 1 Properties
- 1.1 BackButton
- 1.2 bEnemy
- 1.3 BG1
- 1.4 BG2
- 1.5 BG3
- 1.6 BGName1
- 1.7 BGName2
- 1.8 BGName3
- 1.9 BrowserName
- 1.10 bTeamGame
- 1.11 ClassString
- 1.12 DescArea
- 1.13 Descscrolldown
- 1.14 Descscrollup
- 1.15 EmptyText
- 1.16 GameType
- 1.17 Initialized
- 1.18 Ladder
- 1.19 LadderWindow
- 1.20 Match
- 1.21 MatchInfo
- 1.22 MeshWindow
- 1.23 Names
- 1.24 NameString
- 1.25 NextButton
- 1.26 NumNames
- 1.27 RMI
- 1.28 Selected
- 1.29 TeamMesh
- 1.30 TeamTex
- 1.31 Title1
- 2 Instance functions
- Package:
- UTMenu
- Direct subclasses:
- EnemyBrowser, TeamBrowser
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Properties[edit]
BackButton[edit]
Type: NotifyButton
bEnemy[edit]
Type: bool
BG1[edit]
Type: Texture
Array size: 4
BG2[edit]
Type: Texture
Array size: 4
BG3[edit]
Type: Texture
Array size: 4
BGName1[edit]
Type: string
Array size: 4
BGName2[edit]
Type: string
Array size: 4
BGName3[edit]
Type: string
Array size: 4
BrowserName[edit]
Type: string
Modifiers: localized
bTeamGame[edit]
Type: bool
ClassString[edit]
Type: string
Modifiers: localized
DescArea[edit]
Type: UTFadeTextArea
Descscrolldown[edit]
Type: NotifyButton
Descscrollup[edit]
Type: NotifyButton
EmptyText[edit]
Type: string
GameType[edit]
Type: string
Initialized[edit]
Type: bool
Ladder[edit]
LadderWindow[edit]
Type: UTLadder
Match[edit]
Type: int
MatchInfo[edit]
Type: class<RatedMatchInfo>
MeshWindow[edit]
Type: UMenuPlayerMeshClient
Names[edit]
Type: LadderButton
Array size: 8
NameString[edit]
Type: string
Modifiers: localized
NextButton[edit]
Type: NotifyButton
NumNames[edit]
Type: int
RMI[edit]
Type: RatedMatchInfo
Selected[edit]
Type: int
TeamMesh[edit]
Type: string
TeamTex[edit]
Type: Texture
Title1[edit]
Type: NotifyButton
Instance functions[edit]
BackPressed[edit]
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
CloseUp[edit]
Created[edit]
Overrides: UWindowWindow.Created
EscClose[edit]
Overrides: UWindowWindow.EscClose
HideWindow[edit]
Overrides: UWindowWindow.HideWindow
Initialize[edit]
Paint[edit]
Overrides: UWindowWindow.Paint