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UE1:TeamBrowser (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> MeshBrowser >> TeamBrowser |
- Package:
- UTMenu
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Properties[edit]
ObjectiveWindow[edit]
Type: ObjectiveBrowser
Default values[edit]
Property | Value |
---|---|
BGName1[0] | "UTMenu.CC11" |
BGName1[1] | "UTMenu.CC12" |
BGName1[2] | "UTMenu.CC13" |
BGName1[3] | "UTMenu.CC14" |
BGName2[0] | "UTMenu.CC21" |
BGName2[1] | "UTMenu.CC22" |
BGName2[2] | "UTMenu.CC23" |
BGName2[3] | "UTMenu.CC24" |
BGName3[0] | "UTMenu.CC31" |
BGName3[1] | "UTMenu.CC32" |
BGName3[2] | "UTMenu.CC33" |
BGName3[3] | "UTMenu.CC34" |
BrowserName | "Team Roster" |
ClassString | "Classification:" |
NameString | "Name:" |
TeamMesh | "Botpack.DomR" |
TeamTex | Texture'Botpack.Skins.RedSkin2' |
Instance functions[edit]
BackPressed[edit]
function BackPressed ()
Overrides: MeshBrowser.BackPressed
Close[edit]
function Close (optional bool bByParent)
Overrides: UWindowWindow.Close
NameSelected[edit]
function NameSelected (int i)
NextPressed[edit]
function NextPressed ()
Notify[edit]
function Notify (UWindowWindow B, byte E)
Overrides: NotifyWindow.Notify
SetInitialBot[edit]
Overrides: MeshBrowser.SetInitialBot
SetNumNames[edit]
function SetNumNames ()
Overrides: MeshBrowser.SetNumNames
SetTeamVars[edit]
function SetTeamVars ()
Overrides: MeshBrowser.SetTeamVars