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UE1:FadeViewTrigger (UT)

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UT Object >> Actor >> Triggers >> FadeViewTrigger
Package: 
BotPack
This class in other games:
U2, UE2Runtime, U2XMP

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Properties

Property group 'FadeViewTrigger'

bTriggerOnceOnly

Type: bool


FadeSeconds

Type: float


Default value: 5.0

TargetFlash

Type: Object.Vector


Default value:

Member Value
X -2.0
Y -2.0
Z -2.0

Property group 'ZoneLight'

ViewFlash

Type: Object.Vector


ViewFog

Type: Object.Vector


Internal variables

bTriggered

Type: bool


OldViewFlash

Type: Object.Vector


Events

BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger