My program doesn't have bugs. It just develops random features.

UE1:Fell (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> DamageType >> UnrealDamageType >> Fell

Contents

Package: 
UnrealI
This class in other games:
RTNP, U1, U2, U2XMP, UE2Runtime, UT2003, UT2004

null

Default values[edit]

Property Value
AltName "Fell"
DamageEffect None