Always snap to grid

UE1:Leg1 (U1)

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U1 Object >> Actor >> Decoration >> Carcass >> CreatureChunks >> PlayerChunks >> Leg1

Contents

Package: 
UnrealShare
Direct subclass:
Leg2
This class in other games:
RTNP, UT

Leg1.

Default values[edit]

Property Value
CollisionHeight 6.0
CollisionRadius 25.0
Mesh LodMesh'UnrealShare.leg1M'