UE1:MTracer (UT)

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UT Object >> Actor >> Projectile >> MTracer
Package:
BotPack

The minigun2 tracer projectile. It's only a visual and doesn't do any damage.

Default values

Functions

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay

Initializes the tracer's velocity and under low framerate conditions also turns off its light effect.

Other instance functions

Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode

Destroys the tracer.

ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch

Destroys the tracer if the touching actor is not its Instigator.