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UE1:NaliCarcass (UT)

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UT Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> NaliCarcass
Package: 
UnrealShare
Direct subclass:
CrucifiedNali
This class in other games:
RTNP, U1

NaliCarcass.

Default values[edit]

Property Value
bodyparts[0] LodMesh'UnrealShare.NaliPart'
bodyparts[1] LodMesh'UnrealShare.NaliLeg'
bodyparts[2] LodMesh'UnrealShare.NaliPart'
bodyparts[3] LodMesh'UnrealShare.NaliFoot'
bodyparts[4] LodMesh'UnrealShare.NaliHand1'
bodyparts[5] LodMesh'UnrealShare.NaliHand2'
bodyparts[6] LodMesh'UnrealShare.NaliHead'
Buoyancy 96.0
CollisionHeight 48.0
CollisionRadius 24.0
LandedSound Sound'UnrealShare.Nali.thumpn'
Mass 100.0
Mesh LodMesh'UnrealShare.Nali1'
ZOffset[0] 0.0
ZOffset[3] -0.5
ZOffset[6] 0.5

Functions[edit]

Static functions[edit]

AllowChunk[edit]

static simulated function bool AllowChunk (int N, name A)

Overrides: Carcass.AllowChunk


Instance functions[edit]

CreateReplacement[edit]

function CreateReplacement ()

Overrides: CreatureCarcass.CreateReplacement


ForceMeshToExist[edit]

function ForceMeshToExist ()