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UE1:NotifyButton (UT)

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Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

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Package: 
UTMenu
Direct subclasses:
LadderButton, SpeechButton

null

Properties

bDontSetLabel

Type: bool


bLeftJustify

Type: bool


LabelHeight

Type: float


LabelWidth

Type: float


MyFont

Type: Font


NotifyWindow

Type: NotifyWindow


OtherTexture

Type: Texture


Text

Type: string


TextColor

Type: Object.Color


XOffset

Type: float


Default values

Property Value
bIgnoreLDoubleClick False

Instance functions

BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowButton.BeforePaint


CheckMousePassThrough

function bool CheckMousePassThrough (float X, float Y)

Overrides: UWindowWindow.CheckMousePassThrough


Notify

function Notify (byte E)

Overrides: UWindowDialogControl.Notify


Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowButton.Paint


SetColorFont

function SetColorFont (Font NewFont)


SetTextColor

function SetTextColor (Object.Color NewColor)

Overrides: UWindowDialogControl.SetTextColor