My program doesn't have bugs. It just develops random features.

UE1:Pillar (UT)

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UT Object >> Actor >> Decoration >> UT_Decoration >> Pillar

Contents

Package: 
BotPack

pillar.

Default values[edit]

Property Value
bBlockActors True
bBlockPlayers True
CollisionHeight 60.0
CollisionRadius 12.0
DrawScale 0.5
DrawType DT_Mesh
Mesh LodMesh'Botpack.pillarM'