I'm a doctor, not a mechanic
UE1:RelicShell (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Relics
- Direct subclass:
- SpeedShell
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values
Property | Value |
---|---|
AmbientGlow | 64 |
bAnimByOwner | True |
bMeshEnviroMap | True |
bNetTemporary | False |
bOwnerNoSee | True |
bTrailerSameRotation | True |
bUnlit | True |
DrawType | DT_Mesh |
Fatness | 157 |
LODBias | 0.5 |
Physics | PHYS_Trailer |
RemoteRole | ROLE_SimulatedProxy |
ScaleGlow | 0.5 |
Style | STY_Translucent |
Texture | None |
Events
Timer
event Timer ()
Overrides: Actor.Timer