Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:Rim (UT)
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Object >> Actor >> Decoration >> UT_Decoration >> Rim |
Contents
- Package:
- BotPack
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rim.
Default values[edit]
Property | Value |
---|---|
bCollideActors | True |
CollisionHeight | 7.0 |
CollisionRadius | 18.0 |
DrawScale | 0.15 |
DrawType | DT_Mesh |
Mesh | LodMesh'Botpack.rimM' |