Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:RingExplosion4 (UT)

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UT Object >> Actor >> Effects >> RingExplosion >> RingExplosion4
Package: 
UnrealShare
This class in other games:
RTNP, U1

RingExplosion4.

Properties

MoveAmount

Type: Object.Vector


NumPuffs

Type: int


numwaits

Type: int


Default values

Property Value
DrawScale 0.2
LifeSpan 0.4

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: RingExplosion.PostBeginPlay


Tick

simulated event Tick (float DeltaTime)

Overrides: RingExplosion.Tick


Timer

simulated event Timer ()

Overrides: Actor.Timer