My program doesn't have bugs. It just develops random features.
UE1:SawHit (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> BulletImpact >> UT_WallHit >> SawHit |
- Package:
- BotPack
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SawHit.
Default values[edit]
Property | Value |
---|---|
ChipOdds | 0.7 |
MaxSparks | 4 |
Instance functions[edit]
SpawnEffects[edit]
simulated function SpawnEffects ()
Overrides: UT_WallHit.SpawnEffects
SpawnSound[edit]
simulated function SpawnSound ()
Overrides: UT_WallHit.SpawnSound