Gah - a solution with more questions. – EntropicLqd

UE1:ShockExplo (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT Object >> Actor >> Effects >> AnimSpriteEffect >> ShockExplo
Package: 
BotPack

null

Default values[edit]

Property Value
bCorona False
DrawScale 1.0
DrawType DT_SpriteAnimOnce
EffectSound1 Sound'UnrealShare.General.Expl03'
LifeSpan 0.7
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 27
LightRadius 6
LightSaturation 71
LightType LT_TexturePaletteOnce
NumFrames 15
Pause 0.05
RemoteRole ROLE_SimulatedProxy
Skin Texture'Botpack.Effects.ExplosionBluePal'
Style STY_Translucent
Texture Texture'Botpack.ShockExplo.asmdex_a00'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer[edit]

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

MakeSound[edit]

function MakeSound ()