Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:ShockExplo (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> ShockExplo |
- Package:
- BotPack
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Default values
Property | Value |
---|---|
bCorona | False |
DrawScale | 1.0 |
DrawType | DT_SpriteAnimOnce |
EffectSound1 | Sound'UnrealShare.General.Expl03' |
LifeSpan | 0.7 |
LightBrightness | 255 |
LightEffect | LE_NonIncidence |
LightHue | 27 |
LightRadius | 6 |
LightSaturation | 71 |
LightType | LT_TexturePaletteOnce |
NumFrames | 15 |
Pause | 0.05 |
RemoteRole | ROLE_SimulatedProxy |
Skin | Texture'Botpack.Effects.ExplosionBluePal' |
Style | STY_Translucent |
Texture | Texture'Botpack.ShockExplo.asmdex_a00' |
Functions
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Timer
simulated event Timer ()
Overrides: Actor.Timer
Other instance functions
MakeSound
function MakeSound ()