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UE1:ShockWave (UT)

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UT Object >> Actor >> Effects >> ShockWave
Package: 
BotPack

ShockWave.

Properties[edit]

ICount[edit]

Type: int


OldShockDistance[edit]

Type: float


ShockSize[edit]

Type: float


Default values[edit]

Property Value
AmbientGlow 255
bAlwaysRelevant True
bUnlit True
DrawType DT_Mesh
LifeSpan 1.5
Mesh LodMesh'Botpack.ShockWavem'
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick


Timer[edit]

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

SpawnEffects[edit]

simulated function SpawnEffects ()