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UE1:ShockWave (UT)

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UT Object >> Actor >> Effects >> ShockWave
Package: 
BotPack

ShockWave.

Properties

ICount

Type: int


OldShockDistance

Type: float


ShockSize

Type: float


Default values

Property Value
AmbientGlow 255
bAlwaysRelevant True
bUnlit True
DrawType DT_Mesh
LifeSpan 1.5
Mesh LodMesh'Botpack.ShockWavem'
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent

Functions

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick


Timer

simulated event Timer ()

Overrides: Actor.Timer


Other instance functions

SpawnEffects

simulated function SpawnEffects ()