Always snap to grid
UE1:ShockWave (UT)
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- Package:
- BotPack
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ShockWave.
Properties
ICount
Type: int
OldShockDistance
Type: float
ShockSize
Type: float
Default values
Property | Value |
---|---|
AmbientGlow | 255 |
bAlwaysRelevant | True |
bUnlit | True |
DrawType | DT_Mesh |
LifeSpan | 1.5 |
Mesh | LodMesh'Botpack.ShockWavem' |
RemoteRole | ROLE_SimulatedProxy |
Style | STY_Translucent |
Functions
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
Timer
simulated event Timer ()
Overrides: Actor.Timer
Other instance functions
SpawnEffects
simulated function SpawnEffects ()