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UE1:ShockrifleWave (UT)

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UT Object >> Actor >> Effects >> ShockrifleWave
Package: 
BotPack

ShockrifleWave.

Default values[edit]

Property Value
AmbientGlow 255
bUnlit True
DrawType DT_Mesh
LifeSpan 1.3
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 195
LightRadius 6
LightType LT_Steady
Mesh LodMesh'Botpack.ShockRWM'
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick