My program doesn't have bugs. It just develops random features.
UE1:SinglePlayer (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Info >> GameInfo >> UnrealGameInfo >> SinglePlayer |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
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UnrealGameInfo.
default game info is normal single player
Properties[edit]
StartMap[edit]
Type: string
Default value: "..\maps\Vortex2.unr"
Default values[edit]
Property | Value |
---|---|
bHumansOnly | True |
GameName | "Unreal" |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: GameInfo.PostBeginPlay
Other instance functions[edit]
DiscardInventory[edit]
function DiscardInventory (Pawn Other)
Overrides: GameInfo.DiscardInventory
Killed[edit]
Overrides: GameInfo.Killed
PlayTeleportEffect[edit]
Overrides: UnrealGameInfo.PlayTeleportEffect