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UE1:SkeletalPlayer (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> PlayerPawn >> TournamentPlayer >> SkeletalPlayer |
- Package:
- SkeletalChars
- Direct subclasses:
- WarBoss, XanMk2
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SkeletalPlayer.
Default values[edit]
Property | Value |
---|---|
breathagain | Sound'Botpack.MaleSounds.(All).gasp02' |
CarcassType | Class'BotPack.TMale2Carcass' |
Deaths[0] | Sound'Botpack.MaleSounds.(All).deathc1' |
Deaths[1] | Sound'Botpack.MaleSounds.(All).deathc51' |
Deaths[2] | Sound'Botpack.MaleSounds.(All).deathc3' |
Deaths[3] | Sound'Botpack.MaleSounds.(All).deathc53' |
Die | Sound'Botpack.MaleSounds.(All).deathc1' |
drown | Sound'Botpack.MaleSounds.(All).drownM02' |
GaspSound | Sound'Botpack.MaleSounds.(All).gasp02' |
HitSound1 | Sound'Botpack.MaleSounds.(All).injurL2' |
HitSound2 | Sound'Botpack.MaleSounds.(All).injurL04' |
HitSound3 | Sound'Botpack.MaleSounds.(All).injurL2' |
HitSound4 | Sound'Botpack.MaleSounds.(All).injurL04' |
LandGrunt | Sound'Botpack.MaleSounds.(All).land10' |
UWHit1 | Sound'Botpack.MaleSounds.(All).UWinjur41' |
UWHit2 | Sound'Botpack.MaleSounds.(All).UWinjur41' |
VoicePackMetaClass | "BotPack.VoiceMale" |
Instance functions[edit]
PlayDecap[edit]
function PlayDecap ()
PlayDying[edit]
function PlayDying (name DamageType, Object.Vector HitLoc)
Overrides: Pawn.PlayDying
PlayGutHit[edit]
function PlayGutHit (float tweentime)
Overrides: TournamentPlayer.PlayGutHit
PlayHeadHit[edit]
function PlayHeadHit (float tweentime)
Overrides: TournamentPlayer.PlayHeadHit
PlayLeftHit[edit]
function PlayLeftHit (float tweentime)
Overrides: TournamentPlayer.PlayLeftHit
PlayRightHit[edit]
function PlayRightHit (float tweentime)
Overrides: TournamentPlayer.PlayRightHit