My program doesn't have bugs. It just develops random features.
UE1:SpeechMiniDisplay (UT)
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Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> SpeechMiniDisplay |
- Package:
- UTMenu
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Properties[edit]
ArrowString[edit]
Type: string
Default value: "<<<"
DisplayArea[edit]
Type: UTFadeTextArea
HumanString[edit]
Type: string
Modifiers: localized
Default value: "None <Human>"
LocationString[edit]
Type: string
Modifiers: localized
Default value: "Location:"
NameString[edit]
Type: string
Modifiers: localized
Default value: "Name:"
OrdersString[edit]
Type: string
Modifiers: localized
Default value: "Orders:"
Instance functions[edit]
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
CheckMousePassThrough[edit]
Overrides: UWindowWindow.CheckMousePassThrough
Created[edit]
function Created ()
Overrides: UWindowWindow.Created
FillInfo[edit]
Reset[edit]
function Reset ()