Always snap to grid

UE1:SpeedShadow (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Effects >> SpeedShadow
Package: 
Relics

null

Default values

Property Value
AnimRate 17.0
bAnimLoop True
bHighDetail True
bOwnerNoSee True
bUnlit True
DrawType DT_Mesh
LODBias 0.1
Mesh LodMesh'Botpack.Soldier'
RemoteRole ROLE_None
Style STY_Translucent

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick

simulated event Tick (float Delta)

Overrides: Actor.Tick