My program doesn't have bugs. It just develops random features.

UE1:SuperShockExplo (UT)

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UT Object >> Actor >> Effects >> AnimSpriteEffect >> UT_SpriteBallExplosion >> SuperShockExplo
Package: 
BotPack

SuperShockExplo.

Default values[edit]

Property Value
DrawScale 1.0

Events[edit]

Timer[edit]

simulated event Timer ()

Overrides: UT_SpriteBallExplosion.Timer