My program doesn't have bugs. It just develops random features.
UE1:SuperShockExplo (UT)
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Object >> Actor >> Effects >> AnimSpriteEffect >> UT_SpriteBallExplosion >> SuperShockExplo |
Contents
- Package:
- BotPack
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SuperShockExplo.
Default values[edit]
Property | Value |
---|---|
DrawScale | 1.0 |
Events[edit]
Timer[edit]
simulated event Timer ()
Overrides: UT_SpriteBallExplosion.Timer